A “dead” is a way of storing a useful position that you can use in your moves.
For example, your first two deads usually store the positions of full travel in each direction as those are positions you will need time and time again.
You might also want to store positions for a certain scene that you return to multiple times in a show. The advantage of using deads is that you can update the dead and it will update in every cue that it is used in.
To view the deads for an axis:
- In the Layout, locate the Axis Block for the axis you want to view the deads for.
- Tap on the light bar at the top of the axis block containing the axis name and number.
- The deads for this axis will now display in the sidebar in the “Info” panel.
- You may need to tap on the disclosure triangle on the “Info” panel to expand it to show the deads, if you can’t see them.
To edit the deads for an axis:
- Follow the instructions for viewing the deads for an axis, to display then in the sidebar.
- Tap one of the deads to load its information into the dead editor.
- Edit the dead information:
- Tap
Update
to save the changes.
Dead Name is the name that will appear in the deads dropdown menu for use in a move. Dead Number is used for the display order of the deads in the list. Dead Position is the position that you want to store in the dead.
Update
as changes are instant and you cannot undo them. If you use a dead number that already exists, this will be overwritten without additional warning.To add a new the dead for an axis:
- Follow the instructions for viewing the deads for an axis, to display then in the sidebar.
- If there is any dead information currently in the dead editor, tap
Clear
to remove it. - Enter the new dead information:
- Tap
Add
to create the dead.
Dead Name is the name that will appear in the deads dropdown menu for use in a move. Dead Number is used for the display order of the deads in the list. Dead Position is the position that you want to store in the dead.
To Delete a dead from an axis:
- Follow the instructions for viewing the deads for an axis, to display then in the sidebar.
- Tap on a dead to load its information into the dead editor.
- Tap
Delete
to remove the dead. - Any cues that previously used that dead in a move will automatically update to store the target as a position, rather than reference the dead.
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